- Online games are great because you can play them on your brand new gaming PC or even your old PC. So, if you have been looking for the best online games for PC, you have come to the right place. Yes, we bring you our list of the best online games you can play on your PC right away and we are.
- The 22 Best Single-Player PC Games By Andrew Melcon, Robert Carnevale 2018-08-31T20:47:00Z Games From engrossing role-playing games to blistering action experiences, here are the best single.
Fancy some more games to make the most of your rig? We’ve compiled a list of some of the best PC games currently available, whether you’re on on Steam, Origin, Epic Store or any other service.
Part of a series on: |
Video games |
---|
|
|
|
This is a list of PC games for personal computers (including Microsoft Windows, macOS, and Linux) that have sold or shipped at least one million copies. If a game was released on multiple platforms, the sales figures listed are only for PC sales. This list is not comprehensive because sales figures are not always publicly available.
Subscription figures for massively multiplayer online games such as World of Warcraft or Lineage and number of accounts from free-to-play games such as Hearthstone are not taken into account as they do not necessarily correspond to sales. For those, see the list of most-played video games by player count.
List
Game | Total copies sold | Series | Release date | Genre | Developer | Publisher |
---|---|---|---|---|---|---|
PlayerUnknown's Battlegrounds | 50 million[1] | PlayerUnknown's Battlegrounds | December 20, 2017 | Battle royale | PUBG Corporation | PUBG Corporation |
Minecraft | 30 million[2][3] | Minecraft | November 18, 2011[a] | Sandbox, survival | Mojang | Mojang |
Diablo III | 20 million[6][b] | Diablo | May 15, 2012 | Action RPG | Blizzard Entertainment | Blizzard Entertainment |
World of Warcraft | 14 million[7][c][better source needed] | Warcraft | November 23, 2004 | MMORPG | Blizzard Entertainment | Blizzard Entertainment |
Terraria | 12 million[8] | N/A | May 16, 2011 | Action-adventure | Re-Logic | Re-Logic |
The Sims | 11 million[9] | The Sims | February 4, 2000 | Life simulation | Maxis | Electronic Arts |
StarCraft | 11 million[10] | StarCraft | March 31, 1998 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment |
Garry's Mod | 10 million[11] | N/A | November 29, 2006 | Sandbox | Facepunch Studios | Facepunch Studios |
RollerCoaster Tycoon 3 | 10 million[12] | RollerCoaster Tycoon | October 26, 2004 | Construction and management simulation | Frontier Developments | Atari, Inc. (Windows) Aspyr Media (macOS) |
Half-Life 2 | 9 million[13] | Half-Life | November 16, 2004 | First-person shooter | Valve Corporation | Valve Corporation (digital) Sierra Entertainment (retail) |
Half-Life | 9 million[14] | Half-Life | November 19, 1998 | First-person shooter | Valve Corporation | Sierra Entertainment |
Civilization V | 8 million[15] | Civilization | September 2010 | Turn-based strategy, 4X | Firaxis Games | 2K Games & Aspyr |
The Sims 3 | 7 million[9] | The Sims | June 2, 2009 | Life simulation | Maxis | Electronic Arts |
ARMA 3 | 6.5 million[16] | ARMA | September 12, 2013 | Tactical shooter | Bohemia Interactive | Bohemia Interactive |
Euro Truck Simulator 2 | 6.5 million[16] | Euro Trucks Simulator | October 19, 2012 | Vehicle simulation | SCS Software | SCS Software |
Guild Wars | 6 million[17] | Guild Wars | April 28, 2005 | MMORPG | ArenaNet | NCsoft |
Myst | 6 million[18] | Myst | September 24, 1993 | Adventure, puzzle | Cyan | Brøderbund |
The Sims 2 | 6 million[19] | The Sims | September 14, 2004 | Life simulation | Maxis | Electronic Arts |
StarCraft II: Wings of Liberty | 6 million[20] | StarCraft | July 27, 2010 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment |
The Forest | 5 million[21] | N/A | April 30, 2018 | Survival | Endnight Games | Endnight Games |
Rust | 5 million[22] | N/A | February 8, 2018 | Survival | Facepunch Studios | Facepunch Studios |
SimCity 3000 | 5 million[23] | SimCity | January 31, 1999 | City-building | Maxis | Electronic Arts |
Guild Wars 2 | 5 million[24][25] | Guild Wars | August 28, 2012 | MMORPG | ArenaNet | NCsoft |
Cities: Skylines | 5 million[26] | N/A | March 10, 2015 | City-building | Colossal Order | Paradox Interactive |
DayZ | 4 million[16] | N/A | December 16, 2013 | Survival | Bohemia Interactive | Bohemia Interactive |
Diablo II | 4 million[27] | Diablo | June 29, 2000 | Action RPG | Blizzard North | Blizzard Entertainment |
Riven | 4 million[28] | Myst | October 29, 1997 | Graphic adventure | Cyan Worlds | Red Orb Entertainment |
Populous | 4 million[29][better source needed] | Populous | June 5, 1989 | God game | Bullfrog Productions | Electronic Arts |
RollerCoaster Tycoon | 4 million[30][better source needed] | RollerCoaster Tycoon | March 31, 1999 | Construction and management simulation | Chris Sawyer | MicroProse Software |
Warhammer 40,000: Dawn of War (including expansions) | 4 million[31] | Warhammer | September 20, 2004 | Real-time strategy | Relic Entertainment | THQ |
Where in the World Is Carmen Sandiego? | 4 million[32] | Carmen Sandiego | June 1, 1985 | Educational | Broderbund | Broderbund |
Doom 3 | 3 million[33] | Doom | August 3, 2004 | First-person shooter, survival horror | id Software | Activision |
Theme Park | 3 million[29] | Theme Park | 1994 | Construction and management simulation | Bullfrog Productions | Electronic Arts |
Age of Empires | 3 million[34] | Age of Empires | October 15, 1997 | Real-time strategy | Ensemble Studios | Microsoft |
Civilization IV | 3 million[35] | Civilization | October 25, 2005 | Turn-based strategy, 4X | Firaxis Games | 2K Games & Aspyr |
Command & Conquer | 3 million[36] | Command & Conquer | August 31, 1995 | Real-time strategy | Westwood Studios | Virgin Interactive Electronic Arts (since 1998; also freeware release) |
Command & Conquer: Red Alert | 3 million[37] | Command & Conquer | October 31, 1996 | Real-time strategy | Westwood Studios | Virgin Interactive |
Crysis | 3 million[38] | Crysis | November 13, 2007 | First-person shooter | Crytek | Electronic Arts |
EverQuest | 3 million[39] | EverQuest | March 16, 1999 | MMORPG | Verant Interactive | Sony Online Entertainment |
Life Is Strange | 3 million[40] | Life Is Strange | January 30, 2015 | Graphic adventure | Dontnod Entertainment | Square Enix |
Warcraft III: Reign of Chaos | 3 million[41] | Warcraft | July 3, 2002 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment (North America) Sierra Entertainment (Europe) Capcom (Japan) |
Stickfight: The Game | 2 million[42] | N/A | September 28, 2017 | Fighting | Landfall Games | Landfall Games |
Counter-Strike: Condition Zero | 2 million[43] | Counter-Strike | March 23, 2004 | First-person shooter | Valve Corporation Gearbox Software Ritual Entertainment Turtle Rock Studios | Valve Corporation (digital) Sierra Entertainment (retail) |
Doom | 2 million[44] | Doom | December 10, 1993 | First-person shooter | id Software | id Software |
Magicka | 2 million[45] | N/A | January 25, 2011 | Action-adventure | Arrowhead Game Studios | Paradox Interactive |
Age of Empires III | 2 million[46] | Age of Empires | October 18, 2005 | Real-time strategy | Ensemble Studios | Microsoft |
Anno 1503 | 2 million[47] | Anno | March 23, 2003 | City-building | Max Design | Sunflowers |
Anno 1602 | 2 million[48] | Anno | September 24, 1998 | City-building | Max Design | Sunflowers |
Cossacks II: Napoleonic Wars | 2 million[49] | Cossacks | April 15, 2005 | Real-time strategy | GSC Game World | CDV Software |
Diablo | 2 million[27] | Diablo | December 31, 1996 | Action RPG | Blizzard North | Blizzard Entertainment (North America) Ubisoft (Europe) |
Far Cry | 2 million[38] | Far Cry | March 23, 2004 | First-person shooter | Crytek | Ubisoft |
7 Days to Die | 2 million[50][better source needed] | 7 Days | June 28, 2016 | Survival horror | The Fun Pimps | The Fun Pimps |
Battlefield 1942 | 2 million[51] | Battlefield | September 10, 2002 | First-person shooter | EA DICE | Electronic Arts |
The Witcher 2: Assassins of Kings | 2 million[52] | The Witcher | May 17, 2011 | Action RPG | CD Projekt Red | CD Projekt |
Counter-Strike: Source | 2 million[53] | Counter-Strike | November 1, 2004 | First-person shooter | Valve Corporation | Electronic Arts (retail) Valve Corporation (digital) |
The Witcher | 2 million[54] | The Witcher | October 26, 2007 | Action RPG | CD Projekt Red | Atari, Inc |
Baldur's Gate II: Shadows of Amn | 2 million[55] | Baldur's Gate | September 21, 2000 | Computer role-playing game | BioWare | Interplay Entertainment |
Baldur's Gate | 2 million[55] | Baldur's Gate | December 21, 1998 | Role-playing game | BioWare Black Isle Studios | Interplay Entertainment |
Age of Empires II: The Age of Kings | 2 million[56] | Age of Empires | September 30, 1999 | Real-time strategy | Ensemble Studios | Microsoft |
The Binding of Isaac | 2 million[57] | N/A | September 28, 2011 | Action-adventure, roguelike | Edmund McMillen & Florian Himsl | Headup Games |
Black & White | 2 million[29] | Black & White | March 25, 2001 | God game | Lionhead Studios | EA Games Sold-Out Software |
Civilization III | 2 million[58] | Civilization | October 30, 2001 | Turn-based strategy, 4X | Firaxis Games | Infogrames |
Doom II: Hell on Earth | 2 million[59] | Doom | September 30, 1994 | First-person shooter | id Software | GT Interactive |
Grand Theft Auto V | 2 million[60] | Grand Theft Auto | April 14, 2015 | Action-adventure | Rockstar North | Rockstar Games |
Mafia: The City of Lost Heaven | 2 million[61] | Mafia | August 28, 2002 | Third-person shooter | Illusion Softworks | Gathering of Developers |
Neverwinter Nights | 2 million[62] | Neverwinter Nights | June 18, 2002 | Role-playing game | BioWare | Infogrames / Atari |
POD | 2 million[63] | POD | February 28, 1997 | Racing game | Ubisoft | Ubisoft |
The Last Ninja | 2 million[64] | The Last Ninja | 1987 | Action-adventure | System 3 | Activision |
SimCity | 2 million[65] | SimCity | March 5, 2013 | City-building | Electronic Arts | Electronic Arts |
SimCity 4 | 2 million[66] | SimCity | January 14, 2003 | City-building | Maxis | Electronic Arts (Windows) Aspyr Media (macOS) |
Spore | 2 million[67] | Spore | September 4, 2008 | God game | Maxis | Electronic Arts |
Stronghold: Crusader | 2 million[68] | Stronghold | July 31, 2002 | Real-time strategy | Firefly Studios | Take-Two Interactive / Gathering of Developers |
Warcraft II: Tides of Darkness | 2 million[69] | Warcraft | December 9, 1995 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment |
Kingdom Come: Deliverance | 1.1 million[70] | N/A | February 13, 2018 | Action role-playing game | Warhorse Studios | Warhorse Studios |
Machinarium | 1 million[71] | N/A | October 16, 2009 | Graphic adventure, puzzle | Amanita Design | Amanita Design |
Quake | 1 million[44][better source needed] | Quake | June 22, 1996 | First-person shooter | id Software | GT Interactive |
Sacred | 1 million[72] | Sacred | March 23, 2004 | Action RPG | Ascaron | Encore Koch Media Red Ant Enterprises |
Dungeon Siege | 1 million[73] | Dungeon Siege | April 5, 2002 | Role-playing game | Gas Powered Games | Microsoft Game Studios |
American McGee's Alice | 1 million[74] | Alice | October 6, 2000 | Action-adventure, platformer | Rogue Entertainment | Electronic Arts |
American Truck Simulator | 1.5 million[16] | Trucks Simulator | October 19, 2012 | Vehicle simulation | SCS Software | SCS Software |
Grand Prix 2 | 1 million[75] | Grand Prix | August 30, 1996 | Sim racing | MicroProse | MicroProse |
Command & Conquer: Tiberian Sun | 1 million[76] | Command & Conquer | August 27, 1999 | Real-time strategy | Westwood Studios | Electronic Arts |
Crysis Warhead | 1 million[38] | Crysis | September 16, 2008 | First-person shooter | Crytek Budapest | Electronic Arts |
Duke Nukem 3D | 1 million[77] | Duke Nukem | January 29, 1996 | First-person shooter | 3D Realms | GT Interactive Software |
Star Wars Galaxies | 1 million[78] | Star Wars | June 26, 2003 | MMORPG | Sony Online Entertainment | LucasArts |
Stronghold | 1 million[79] | Stronghold | October 19, 2001 | Real-time strategy | Firefly Studios | Take-Two Interactive / Gathering of Developers |
Commandos: Behind Enemy Lines | 1 million[80] | Commandos | June 24, 1998 | Real-time tactics | Pyro Studios | Eidos Interactive |
Total Annihilation | 1 million[81] | Total Annihilation | September 30, 1997 | Real-time strategy | Cavedog Entertainment | GT Interactive |
The Witcher 3: Wild Hunt | 1 million[82] | The Witcher | May 19, 2015 | Action RPG | CD Projekt Red | CD Projekt |
Battlefield Vietnam | 1 million[51] | Battlefield | March 14, 2004 | First-person shooter | EA DICE | Electronic Arts |
Harry Potter and the Philosopher's Stone | 1 million[83] | Harry Potter | November 15, 2001 | Action-adventure | KnowWonder | Electronic Arts |
The Legend of Sword and Fairy 5 | 1 million[84] | The Legend of Sword and Fairy | July 7, 2011 | Role-playing game | Softstar | Softstar |
Psychonauts | 1 million[85] | Psychonauts | April 19, 2005 | Platform | Double Fine Productions | THQ |
Prison Architect | 1 million[86] | N/A | September 25, 2012 | Construction and management simulation | Introversion Software | Introversion Software |
Warhammer Online: Age of Reckoning | 1 million[87] | Warhammer | September 18, 2008 | MMORPG | Mythic Entertainment | Electronic Arts |
Rome: Total War | 1 million[88][89][90] | Total War | September 22, 2004 | Real-time strategy | The Creative Assembly | Activision |
StarCraft II: Heart of the Swarm | 1 million[91] | StarCraft | March 12, 2013 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment |
Crusader Kings II | 1 million[92] | Crusader Kings | February 14, 2012 | Grand strategy | Paradox Development Studio | Paradox Interactive |
Killing Floor | 1 million[93] | N/A | May 14, 2009 | First-person shooter | Tripwire Interactive | Tripwire Interactive |
Zoo Tycoon | 1 million[83] | Zoo Tycoon | October 17, 2001 | Business simulation | Microsoft | Blue Fang Games |
Age of Mythology | 1 million[94] | Age of Empires | October 30, 2002 | Real-time strategy | Ensemble Studios | Microsoft |
Ark: Survival Evolved | 1 million[95] | Ark: Survival Evolved | June 2, 2015 | Action-adventure, Survival | Studio Wildcard Instinct Games | Studio Wildcard |
Europa Universalis IV | 1 million[96] | Europa Universalis IV | August 13, 2013 | Grand strategy | Paradox Development Studio | Paradox Interactive |
BioShock | 1 million[97] | BioShock | August 21, 2007 | First-person shooter | Irrational Games | 2K Games |
Blade Runner | 1 million[98] | N/A | November 21, 1997 | Point-and-click | Westwood Studios | Virgin Interactive |
Civilization II | 1 million[99] | Civilization | February 29, 1996 | Turn-based strategy, 4X | MicroProse | MicroProse |
Command & Conquer: Red Alert 2 | 1 million[37] | Command & Conquer | October 23, 2000 | Real-time strategy | Westwood Pacific | Electronic Arts |
Command & Conquer 3: Tiberium Wars | 1 million[100] | Command & Conquer | March 28, 2007 | Real-time strategy | EA Los Angeles | Electronic Arts |
Cuphead | 1 million[101] | N/A | September 29, 2017 | Run and gun | StudioMDHR | StudioMDHR |
Daryl F. Gates' Police Quest: SWAT | 1 million[102] | Police Quest | September 30, 1995 | Interactive movie | Sierra Online | Sierra Online |
Deer Hunter | 1 million[103] | Deer Hunter | November 13, 1997 | Sports | Sunstorm Interactive | WizardWorks |
Divinity: Original Sin II | 1 million[104] | Divinity | September 14, 2017 | Role-playing game | Larian Studios | Larian Studios |
Dungeon Lords | 1 million[105] | N/A | May 5, 2005 | Role-playing game | Heuristic Park | DreamCatcher Interactive |
Empire Earth | 1 million[106] | Empire Earth | November 12, 2001 | Real-time strategy | Stainless Steel Studios | Sierra Entertainment |
Factorio | 1.7 million[16] | N/A | February 2016 | Construction and management simulation | Wube Software | Wube Software |
Frogger | 1 million[107] | Frogger | November 3, 1997 | Action | SCE Cambridge Studio | Hasbro Interactive |
Full Throttle | 1 million[108] | N/A | April 30, 1995 | Graphic adventure | LucasArts | LucasArts |
Glory of the Roman Empire | 1 million[109] | N/A | June 26, 2006 | City-building game | Haemimont Games | CDV Software |
Hearts of Iron IV | 1 million[110] | Hearts of Iron | June 6, 2016 | Real-time strategy, grand strategy wargame | Paradox Development Studio | Paradox Interactive |
Hidden & Dangerous | 1 million[111][better source needed] | Hidden & Dangerous | July 29, 1999 | Action | Illusion Softworks | Take-Two Interactive |
Hidden & Dangerous 2 | 1 million[112] | Hidden & Dangerous | October 21, 2003 | Action | Illusion Softworks | Take-Two Interactive |
Hollow Knight | 1 million[113] | N/A | February 24, 2017 | Metroidvania | Team Cherry | Team Cherry |
Hotel Giant | 1 million[114] | N/A | May 17, 2002 | Business simulation | Enlight Software | JoWood Productions |
Hydlide | 1 million[115] | Hydlide | December 13, 1984 | Action RPG | Technology and Entertainment Software | Technology and Entertainment Software |
Imperivm: Great Battles of Rome | 1 million[116] | N/A | May 10, 2005 | Real-time strategy | Haemimont Games | FX Interactive |
Just Survive[d] | 1 million[117] | N/A | January 15, 2015 | Survival | Daybreak Game Company | Daybreak Game Company |
The Legend of Sword and Fairy 3 | 1 million[118] | The Legend of Sword and Fairy | July 31, 2003 | Role-playing game | Softstar Entertainment | Softstar Entertainment Unistar |
Microsoft Flight Simulator X | 1 million[119] | Microsoft Flight Simulator | October 17, 2006 | Amateur flight simulation | Microsoft Game Studios | Microsoft Game Studios |
Mordhau | 1 million[120] | N/A | April 29, 2019 | Action | Triternion | Triternion |
Operation Flashpoint: Cold War Crisis | 1 million[121] | N/A | June 22, 2001 | Tactical shooter | Bohemia Interactive Studio | Codemasters |
Patrician III: Rise of the Hanse | 1 million[122] | The Patrician | October 24, 2003 | Business simulation | Ascaron | Encore |
Phantasmagoria | 1 million[123] | Phantasmagoria | July 31, 1995 | Interactive movie | Sierra Online | Sierra Online |
Planet Coaster | 1 million[124] | N/A | November 2016 | Construction and management simulation | Frontier Developments | Frontier Developments |
Quake II | 1 million[125] | Quake | November 30, 1997 | First-person shooter | id Software | Activision |
Railroad Tycoon II | 1 million[111] | Railroad Tycoon | November 4, 1998 | Construction and management simulation | PopTop Software | Gathering of Developers Take-Two Interactive |
Return to Castle Wolfenstein | 1 million[125] | Wolfenstein | November 19, 2001 | First-person shooter | Gray Matter Interactive id Software | Activision |
Return to Zork | 1 million[126] | Zork | August 20, 1993 | Adventure | Infocom | Activision |
Runaway: A Road Adventure | 1 million[127] | Runaway | July 6, 2001 | Adventure | Péndulo Studios, S.L. | Dinamic Multimedia |
Space Engineers | 3 million[16] | N/A | October 13, 2013 | Simulation | Keen Software House | Keen Software House |
StarCraft II: Legacy of the Void | 1 million[128] | StarCraft | November 10, 2015 | Real-time strategy | Blizzard Entertainment | Blizzard Entertainment |
Star Wars: Rebel Assault | 1 million[129] | Star Wars | November 1993 | Rail shooter | LucasArts | LucasArts |
Stardew Valley | 1 million[130] | Stardew Valley | February 26, 2016 | Simulation, role-playing game | ConcernedApe | Chucklefish |
The Stanley Parable | 1 million[131] | N/A | October 17, 2013 | Interactive fiction | Galactic Cafe | Galactic Cafe |
Supreme Commander | 1 million[132] | Total Annihilation | February 16, 2007 | Real-time strategy | Gas Powered Games | THQ |
Thexder | 1 million[133] | Thexder | April 1985 | Run and gun | Game Arts | Game Arts |
Tropico | 1 million[111] | Tropico | April 24, 2001 | Construction and management simulation | PopTop Software | Gathering of Developers |
Unreal | 1 million[134] | Unreal | May 22, 1998 | First-person shooter | Epic Games Digital Extremes | GT Interactive |
Unreal Tournament | 1 million[134] | Unreal | November 30, 1999 | First-person shooter | Epic Games Digital Extremes | GT Interactive |
Vietcong | 1 million[111] | Vietcong | March 26, 2003 | Tactical shooter | Pterodon Illusion Softworks | Gathering of Developers |
Who Wants to Be a Millionaire? | 1 million[135] | N/A | November 28, 1999 | Trivia game | Jellyvision | Disney Interactive Studios |
Wing Commander 3: Heart of the Tiger | 1 million[136] | Wing Commander | December 1994 | Space combat simulation | Origin Systems | Electronic Arts |
See also
Notes
- ^Although Minecraft was first publicly available on May 17, 2009,[4] and the 1.0 version on November 18, 2011, the first version of Minecraft which required a paid account was first publicly available on December 23, 2009,[5] therefore it started accumulating sales in that year.
- ^This excludes the 1.2 million copies given away as part of Blizzard's World of Warcraft annual pass offer.
- ^Subscribers are not the same as sales; many Asian markets use a different business model that does not involve retail copies. As such subscriber figures do not equate to sales figures.
- ^Sold a million copies under the name of H1Z1 while in early access. Not to be confused with the H1Z1 battle royale game by the same company.
References
- ^https://screenrant.com/pubg-copies-sold-50-million-steam/
- ^'Store Minecraft'. Minecraft.net. Mojang. Retrieved April 3, 2019.
- ^Bailey, Dustin. 'The original PC version of Minecraft just hit 30 million sales'. PCGamesN. Retrieved April 4, 2019.
- ^Persson, Markus (May 17, 2009). 'Minecraft 0.0.11a for public consumption : The Word of Notch'. Tumblr. Retrieved February 23, 2014.
- ^Persson, Markus (December 23, 2009). 'Oh, ok! Here, play with the latest version!'. The Word of Notch. Retrieved May 7, 2019.
- ^'Diablo 3 tops PC charts with 20 million copies sold'. Activision Blizzard. Retrieved August 5, 2014.
- ^'Blizzard Entertainment Statistics'. statisticbrain. Retrieved December 23, 2013.
- ^'Terraria State of the Game - May 2019'. forums.terraria.org. May 17, 2019. Retrieved May 18, 2019.
- ^ abGuinness World Records (2015). Guinness World Records 2016 Gamer's Edition. Macmillan. p. 145. ISBN9781910561133.
- ^Kris Graft (February 11, 2009). 'Blizzard Confirms One 'Frontline Release' for '09'. Edge. Archived from the original on August 25, 2010. Retrieved March 1, 2009.[better source needed]
- ^Chalk, Andy (January 4, 2016). 'Garry's Mod breaks ten million copies sold'. PC Gamer. Future US. Retrieved November 26, 2016.
- ^Campbell, Colin (June 22, 2015). 'Planet Coaster is getting ready for a big ride'. Polygon. Retrieved December 30, 2016.
- ^'The Master of Online Mayhem'. Forbes. February 9, 2011. Retrieved October 14, 2014.[better source needed]
- ^'Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises'. Gamasutra. December 3, 2008. Retrieved December 3, 2008.[better source needed]
- ^'Civilization: 25 years, 33M copies sold, 1 billion hours played, and 66 versions'. Retrieved April 7, 2018.
- ^ abcdef'Rok s českou hrou Kingdom Come: Deliverance'. Hospodářské noviny (IHNED.cz) (in Czech). February 12, 2019. Retrieved February 17, 2019.
- ^'Guild Wars surpasses 6.5 million sales, sequel will be released 'when it's done''. GameDaily. August 31, 2010. Archived from the original on September 5, 2010. Retrieved August 31, 2010.
- ^'Beyond the Myst'. The Spokesman-Review. May 22, 2001. Archived from the original on November 2, 2013. Retrieved November 26, 2006.[better source needed]
- ^'The Top 15 Best-Selling PC Games Of All Time: #4: The Sims 2'. Tom's Hardware. March 21, 2012. Retrieved January 18, 2013.
- ^'StarCraft 2: Heart of the Swarm launching in 'first half 2013'' (Press release). polygon.com. November 8, 2011. Retrieved November 8, 2012.
- ^Bailey, Dustin. 'The Forest sales top 5 million'. PCGamesN. Retrieved November 6, 2018.
- ^Sinclair, Brendan (June 28, 2017). 'Rust has almost $4.4 million in Steam refunds'. Retrieved November 15, 2017.
- ^'SimCity Societies Ships to Retailers, Turning PC Gamers Everywhere into Shapers of Cultures' (Press release). Electronic Arts. November 13, 2007. Archived from the original on July 10, 2011. Retrieved January 26, 2013.
- ^Mike O’Brien (August 21, 2015). 'ArenaNet has revealed Guild Wars 2 has sold more than 5 million copies to-date'. www.guildwars2.com. Retrieved August 30, 2015.
- ^Mike O’Brien (October 23, 2015). 'The news comes two months after the announcement the core game would be embracing a free-to-play model'. www.guildwars2.com. Retrieved August 30, 2015.
- ^Kerr, Chris (March 8, 2018). 'Cities: Skylines has sold 5M copies on PC alone'. Gamasutra. Retrieved March 8, 2018.
- ^ ab'Diablo II: Lord of Destruction Shatters Sales Records Worldwide With Over 1 Million Copies Sold' (Press release). Blizzard Entertainment. August 29, 2001. Retrieved June 11, 2008.[better source needed]
- ^Pham, Alex (May 17, 2001). 'Game Design; Adding Texture, Detail to Miller Brothers' Legacy'. Los Angeles Times. p. T4.[better source needed]
- ^ abc'About Lionhead Studios'. Lionhead Studios. Archived from the original on December 11, 2007. Retrieved January 8, 2008.[better source needed]
- ^Ivan Sulic (April 25, 2002). 'Roller Coaster Tycoon II'. IGN. Retrieved November 26, 2006.[better source needed]
- ^Chris Remo (February 4, 2009). 'THQ's Farrell: Focus On Fewer, Better Core Titles'. Gamasutra. Retrieved February 5, 2009.[better source needed]
- ^'That's Edutainment'. Billboard. Nielsen Business Media. 107 (19): 91. May 1, 1995. ISSN0006-2510. Retrieved August 8, 2009.[better source needed]
- ^'John Carmack and iD Software's pineering development work in 3D game engines recognized with two technology Emmy Awards'. Shacknews. January 9, 2007. Archived from the original on February 5, 2007. Retrieved February 15, 2007.
- ^Matt Pritchard (March 7, 2000). 'Postmortem: Ensemble Studios' Age of Empires II: The Age of Kings'. Gamasutra. Retrieved November 26, 2006.
- ^'Recommendation of the Board of Directors to Reject Electronic Arts Inc.'s Tender Offer'(PDF). Take-Two Interactive Software, Inc. March 26, 2008. pp. 12, 14, 16. Archived from the original(PDF) on June 26, 2008. Retrieved August 3, 2008.
- ^Mallinson, Paul (May 31, 2002). 'Games that changed the world: Command & Conquer'. Computer & Video Games (Press release). Archived from the original on June 27, 2009.[better source needed]
- ^ ab'Westwood Studios Ships More Than 1 Million Copies of Red Alert 2' (Press release). Electronic Arts. November 2, 2000. Archived from the original on July 8, 2008. Retrieved August 3, 2008.
- ^ abcAvni Yerli (May 26, 2010). 'CryEngine 3 - The next generation of interactive entertainment and real-time 3D technologies'(PDF). Crytek. Archived from the original(PDF) on July 19, 2011. Retrieved January 3, 2011.
- ^Sony Online Entertainment (November 5, 2004). 'Satellite Feed - EverQuest II Online Game Hits the Stores'. Sony Corporation of America. Archived from the original on September 6, 2015. Retrieved November 6, 2018.
- ^'Life is Strange has sold over 3M copies'. Gamasutra. Retrieved May 18, 2017.
- ^Medina, Eddie (July 13, 2003). 'When Good Characters go bad, and vice versa, plot twists abound'. The Boston Globe. Archived from the original on March 5, 2017. Retrieved March 4, 2017 – via HighBeam Research.
- ^''We just reached 2 million Stick fight sales!' - Landfall Games on twitter'. Retrieved August 15, 2018.
- ^'Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises'. Retrieved March 24, 2016.
- ^ ab'Now What Was That GT and Hasbro Were Saying About American Game Purchasers Being a Group of 17-28 Year Olds Only Interested in Bloody Games?'. Just Adventure. Archived from the original on December 6, 2010. Retrieved October 3, 2013.[better source needed]
- ^Dumitrescu, Andrei (June 25, 2014). 'Paradox: Magicka 2 on PlayStation 4 Is a Risk'. Softpedia. Retrieved October 19, 2014.
- ^'Age of Empires 3: The Asian Dynasties'. Gamearena. Archived from the original on October 1, 2011. Retrieved May 22, 2008.
- ^Wolfgang Duhr (November 16, 2002). '1503 A.D. - The New World: Volume 6 (PC)'. GameSpy. Archived from the original on December 10, 2007. Retrieved July 5, 2008.
- ^'ANNO 1602 ist auch nach vier Jahren noch die Nr. 1 in den Jahrescharts!' (in German). Sunflowers Interactive Entertainment Software. February 13, 2003. Retrieved November 26, 2006.[dead link]
- ^'Cossacks II: Napoleonic Wars is Gold'. Softpedia. April 13, 2005. Retrieved November 26, 2006.
- ^'7 Days to Die'. 7daystodie.com. Retrieved February 19, 2018.
- ^ ab'2006 interim report January–June'. Digital Illusions CE. p. 3. Archived from the original(PDF) on October 13, 2006. Retrieved March 25, 2008.
- ^R, Jackie (January 13, 2013). 'The Witcher 2 Has Sold Over 2.2 Million Units'. The Nexus News. Archived from the original on January 15, 2013. Retrieved February 19, 2013.
- ^Chris Remo (December 3, 2008). 'Analysis: Valve's Lifetime Retail Sales For Half-Life, Counter-Strike Franchises'. Gamasutra. Retrieved December 3, 2008.
- ^'CD Projekt Red's CEO On Being Poland's Number 1, The Witcher 2 And Mass Effect 3'.
- ^ ab'About BioWare'. BioWare. Archived from the original on April 9, 2008. Retrieved July 25, 2009.
- ^''Age of Empires II: The Age of Kings' Crowned No. 1 On Holiday Sales Charts Around the World'. Microsoft. January 27, 2000. Retrieved November 26, 2006.[better source needed]
- ^'The Binding of Isaac broke two million sales'. Retrieved October 14, 2014.
- ^'All Time Top 20 Best Selling Games'. May 21, 2003. Archived from the original on February 21, 2006. Retrieved December 1, 2006.
- ^'What id is'. id Software. December 1998. Archived from the original on February 9, 1999. Retrieved February 15, 2007.[better source needed]
- ^'Surprise, 'GTA 5' Is Also A Massive Hit On PC'. April 14, 2015.
- ^'2K Games Announces Mafia 2'. 2K Games. August 21, 2007. Archived from the original on April 2, 2008. Retrieved September 1, 2007.
- ^Tal Blevins (August 6, 2004). 'Neverwinter Nights 2 (PC)'. The History of Dungeons & Dragons. GameSpy. Retrieved November 26, 2006.
- ^'Ubi Soft Entertainment S.A. History'. St. James Press. Retrieved November 12, 2018.
- ^Rosenberg, Adam (June 4, 2008). 'Ninjas in Games'. UGO Networks. Archived from the original on June 15, 2011. Retrieved December 25, 2011.
- ^'SimCity has sold over 1.6 million units'. Gamespot. July 24, 2013. Retrieved July 24, 2013.
- ^John (October 11, 2009). 'The Open Source Future'. The Metropolis Project. Archived from the original on April 10, 2013. Retrieved July 25, 2012.
- ^'EA Reports Second Quarter Fiscal Year 2009 Results' (Press release). Electronic Arts. October 30, 2008. Archived from the original on July 10, 2011. Retrieved August 22, 2017.
- ^'Fireflyworlds Stronghold Crusader 2'. Firefly Studios. Retrieved October 3, 2013.
- ^'Warcraft II: Battle.Net Edition goes gold'. Blizzard Entertainment. October 1, 1999. Archived from the original on October 12, 1999. Retrieved October 4, 2007.[better source needed]
- ^'Kingdom Come Deliverance sold 2 million copies in the first year ( PC sales accounted for more than 55%)'. ResetEra. Retrieved February 17, 2019.
- ^'Amanita Design on Twitter'. Retrieved July 15, 2016.
- ^'Sacred 2 - Fallen Angel to Have Multiplayer Arena at Games Convention' (Press release). Ascaron. August 2, 2007. Retrieved January 29, 2008.
- ^'D.I.C.E.(R) Summit Goes Global' (Press release). GCA Games Convention Asia. July 28, 2009. Retrieved August 2, 2009.
- ^'EA announces Alice and more at CA Showcase – first Alice trailer included'. VG247. July 21, 2010. Retrieved February 19, 2013.[better source needed]
- ^Mahood, Andy (November 2000). 'Grand Prix 3'. PC Gamer US. 7 (11): 143, 144.
- ^Rade Stojsavljevic (April 4, 2000). 'Postmortem:Westwood Studios' Command & Conquer: Tiberian Sun'. Gamasutra. p. 4. Retrieved July 9, 2007.
- ^Paul Hyman (June 13, 2005). 'Digital distribution: Keep the money and run?'. The Hollywood Reporter. Archived from the original on September 30, 2007. Retrieved August 27, 2007.[better source needed]
- ^'LucasArts Announces Star Wars Galaxies: The Starter Kit -- Everything You Need To Visit A Galaxy Far, Far Away -- Eventually!'. LucasArts. November 8, 2005. Archived from the original on September 12, 2007. Retrieved August 14, 2007.
- ^'Stronghold 2 Announced'. IGN. August 24, 2004. Retrieved October 3, 2013.
- ^'Eidos Interactive Announces E3 Product Line-Up' (Press release). Los Angeles, California: Business Wire. May 10, 2000.
- ^'New Total Annihilation title announced'. gamershell. May 16, 2002. Archived from the original on October 4, 2013. Retrieved October 3, 2013.
- ^http://www.dsogaming.com/news/the-witcher-3-out-of-its-4-million-sold-copies-1-3-million-were-from-the-pc-version/[better source needed]
- ^ abJoe Keiser (August 25, 2006). 'The top 100 PC games of the 21st Century'. Next-Gen.biz. Retrieved January 21, 2007.
- ^'Chinese Paladin5' (in Chinese). SinaGame. June 27, 2014.
- ^Tim Schafer (August 12, 2015). 'Psychonauts 2 Update #1'. Double Fine Productions. Retrieved August 12, 2015.
- ^Purchese, Robert (September 30, 2015). 'Prison Architect earns $19m from 1.25m sales - but what's next?'. Eurogamer. Gamer Network. Retrieved September 30, 2015.
- ^'EA Reports Second Quarter Fiscal Year 2009 Results' (Press release). Electronic Arts. October 30, 2008. Archived from the original on November 6, 2008. Retrieved October 31, 2008.
- ^Gaudiosi, John (August 8, 2013). 'Sega is refashioning itself as a PC game maker'. CNNMoney. Archived from the original on January 26, 2014.
- ^'ELSPA Sales Awards: Platinum'. Entertainment and Leisure Software Publishers Association. Archived from the original on May 15, 2009.
- ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.
- ^McWhertor, Michael (March 21, 2013). 'StarCraft 2: Heart of the Swarm sells 1.1 million copies in two days'. Polygon. Vox Media. Archived from the original on August 7, 2013. Retrieved March 21, 2013.
- ^'Crusader Kings 2 has sold 1.1 million copies and over 2.5 million expansion copies'. GamersParadise. February 13, 2015. Archived from the original on February 22, 2015. Retrieved February 13, 2015.
- ^'Killing Floor has sold a million! - Killing Floor Co-Op Survival Horror'. Killingfloorthegame.com. February 14, 2012. Archived from the original on November 3, 2013. Retrieved February 19, 2013.
- ^''Age of Mythology' Goes Platinum With More Than 1 Million Units Sold'. Microsoft. November 10, 2007. Archived from the original on December 22, 2007. Retrieved December 16, 2007.
- ^'Ark: Survival Evolved Hits 1 Million Early Access Sales'. IGN. July 8, 2015. Retrieved July 21, 2015.
- ^'Latest News - Paradox Interactive Announces Grand Successes for Grand Strategy Titles - Paradox Interactive'. www.paradoxplaza.com. Retrieved July 5, 2016.
- ^'NVIDIA's Roy Taylor PC Interview'. Eurogamer. June 10, 2008.
- ^Chris Woodard (May 12, 2006). 'E3 Workshop: The Inner Game: What Goes Into The Industry's Best-Selling Titles'. Gamasutra. Retrieved July 9, 2007.
- ^Coleman, Terry (October 1998). 'Agents of Injustice'. Computer Gaming World (171): 27.
- ^'C&C3 PC Sold 128,000 in U.S.A. In First Week (1M Worldwide So Far)'. IGN Entertainment. May 11, 2007. Archived from the original on November 2, 2007. Retrieved May 11, 2007.
- ^'Cuphead goes platinum'. StudioMDHR.com. October 13, 2017. Retrieved October 17, 2017.
- ^Jim Napier (March 6, 2000). 'Postmortem: Sierra's SWAT3 Close Quarters Battle'. Gamasutra. p. 1. Retrieved March 3, 2008.
- ^J. C. Herz (December 17, 1998). 'Game Theory; On Deer Hunter's Trail, Rivals and a Spoof'. The New York Times. Retrieved July 5, 2008.[better source needed]
- ^Chalk, Andy. 'Divinity: Original Sin 2 has sold one million copies'. PC Gamer. Retrieved November 28, 2017.
- ^Lauren Loveday (November 24, 2007). 'Dungeon Lords 2 and Dungeon Lords Expansion Announced'. RPGamer. Archived from the original on April 11, 2008. Retrieved December 4, 2007.
- ^'Sierra Announces Development of Empire Earth: The Art of Conquest'. Sierra Entertainment. May 16, 2002. Archived from the original on February 12, 2003. Retrieved December 15, 2007.
- ^Reidy, Chris (March 17, 1998). 'Hasbro Unit Pays $5m for Atari Arcade Game Rights Plans Include New Versions for Users of PCs, Playstation'. The Boston Globe. Retrieved March 6, 2012.
Just before the holidays, Hasbro Interactive introduced a PC version of Frogger; in less than four months, it has sold nearly one million units
[better source needed] - ^'Tim Schafer Interview'. Edge. August 2009. Retrieved July 2, 2015.
- ^Martin Korda (February 25, 2008). 'Imperium Romanum Review'. Computer and Video Games. Retrieved February 27, 2008.
- ^Marzano, Anthony (May 19, 2018). 'Hearts of Iron IV celebrates one million sales with Anniversary Edition and new expansion'. Destructoid. Archived from the original on May 20, 2018. Retrieved May 20, 2018.
[...] a new physical collector's edition was also announced in part for the anniversary of its release on June 6, 2017 and also for celebrating the one million sales mark.
- ^ abcdTom Kim (November 14, 2007). 'The Strange History Of Gamecock's Mike Wilson'. Gamasutra. p. 6. Retrieved March 3, 2008.[better source needed]
- ^'Hidden & Dangerous 2: Sabre Squadron Screens'. GamersHell. Retrieved February 8, 2015.
- ^Lemon, Marshall. 'Hollow Knight sold over 1 million copies on PC'. VG24/7. Retrieved July 7, 2018.
- ^'SouthPeak Interactive Corporation's Hotel Giant 2 for PC Now Open for Business'. Business Wire. Berkshire Hathaway. January 28, 2010. Retrieved February 20, 2017.
- ^John Szczepaniak, History of Japanese Video Games, Kinephanos, ISSN 1916-985X
- ^'Imperivm hits 1,000,000 and becomes Platinum'. FX Interactive. May 11, 2006. Archived from the original on November 17, 2006. Retrieved November 26, 2006.
- ^Livingston, Christopher. 'H1Z1 sells over a million copies'. PC Gamer. Retrieved March 15, 2018.
- ^'Softstar Entertainment' (in Chinese). February 9, 2006. Retrieved April 27, 2007.[better source needed]
- ^TomM_GScom (January 23, 2009). 'Confirmed: Microsoft Flight Sim studio closing'. GameSpot. Archived from the original on January 26, 2009. Retrieved January 23, 2009.
- ^Livingston, Christopher. 'Mordhau has sold 1 million copies, celebrates with a new map and mortars'. PC Gamer. Retrieved June 9, 2019.
- ^'Codemasters launches Operation Flashpoint: Game of the Year edition' (Press release). Codemasters. August 29, 2002. Archived from the original on March 22, 2006. Retrieved January 6, 2008.
- ^'1.000.000 de aficionados a la estrategia ya disfrutan de la saga Patrician en todo el mundo. Únete a ellos' (in Spanish). FX Interactive. March 23, 2006. Archived from the original on November 10, 2006. Retrieved November 26, 2006.
- ^Randy Sluganski (March 1999). 'Roberta Williams Speaks Out ...' Just Adventure+. p. 3. Archived from the original on December 24, 2007. Retrieved February 3, 2008.
- ^'Planet Coaster has sold one million units worldwide'. Eurogamer. August 15, 2017. Retrieved August 17, 2017.
- ^ ab'id history'. id Software. Archived from the original on February 9, 2007. Retrieved February 14, 2007.
- ^'Activision Inc /NY Form:10-K Filing Date:7/8/1996'. EDGAR. August 7, 1996. Archived from the original on October 1, 2007. Retrieved July 9, 2007.
- ^'Runaway (DS) - Exclusive Featurette'. GameTrailers. October 11, 2007. Archived from the original on October 13, 2007. Retrieved October 14, 2007.
- ^Moser, Cassidee. 'StarCraft 2: Legacy of the Void Sells 1 Million Copies In 24 Hours'. IGN. Retrieved November 14, 2015.
- ^'Lucas Arts Milestones'. Archived from the original on February 4, 2007. Retrieved July 2, 2015.
- ^Frank, Allegra (April 13, 2016). 'Stardew Valley tops a million copies sold, two months after launch'. Polygon. Retrieved September 8, 2016.
- ^'The Stanley Parable has sold over 1 million units'. PCGamer. Retrieved April 30, 2017.
- ^Menne, Tanja (June 6, 2008). 'Space Siege Interview'. Eurogamer (in German). p. 2. Retrieved August 20, 2008.[better source needed]
- ^'Back Cover', Fire Hawk: Thexder The Second Contact, Game Arts & Sierra On-Line, 1990, retrieved February 10, 2012
- ^ ab'Gearbox Software licenses Unreal Engine 3'. Gearbox Software. September 22, 2005. Archived from the original on January 2, 2007. Retrieved February 14, 2007.
- ^'Millionaire Tops One Million! 1 Million Units of WhoWants to be a Millionaire CD-ROM Shipped in First Four Weeks'. Business Wire. December 20, 1999. Archived from the original on March 18, 2008. Retrieved January 18, 2009.
- ^'Although initially there were major concerns about a published only on CD-ROM title, the title sold over one million copies It was EA's first CD-ROM exclusive million-seller'. Business Wire. January 1, 2010. Archived from the original on February 7, 2015. Retrieved January 28, 2015.
The enduring appeal of the PC has always come from its diversity. It's the home of immensely intricate RTSes, along with cutthroat and complex MOBAs that amass millions of combatants each month. It's the platform to find merciless and twitchy FPSes, time-sinking management simulators, life-absorbing digital card games, virtual reality experiments, extravagant blockbusters, and of course leagues of original, abstract, unconventional curios.
While the PC is the spiritual home of more daring and distinct games (standout 2015 entrants include The Beginner's Guide and Undertale), it also offered an embarrassment of riches in terms of traditional AAA titles. Every entrant in our top five has also been developed for consoles, but they are nevertheless the most ambitious, expansive, and rewarding games you’ll play this year.
Top Computer Games Right Now
We could hardly compile a list of 2015's best PC games without mentioning The Witcher 3, a title which sets a new benchmark for fantasy action-RPGs. Vastness and longevity are not always desirable qualities in their own right, but in this case the story of supernatural contract killer Geralt of Rivia spans more than 100 hours and so much of it will linger in the memory. Your journey across the immense Northern Kingdoms involves genuinely interesting characters, memorable locations, major plot decisions that fall on your shoulders, and awe-inspiring monsters to free from the earth. It's the attention to detail, the sharp writing, the vivid characters, and the epic heroics that makes every hour enjoyable.
It would be foolish not to mention Rocket League as well; it’s clearly the best multiplayer game released this year. This is a soccer title with a perverse, ingenious twist: the footballers have been replaced by cars. Your shiny blocks of metal and carbon fiber lack the extremities required for nuanced ball control, yet can go from 0-60 in a couple of seconds. The result is a masterfully berserk depiction of the beautiful game, with players tumbling across stadiums, boosting their thrusters skyward, flipping and twisting their rollcages with a bloodthirsty desire to collide with a giant beach ball. While this chaotic spin on soccer seems like an awful idea on paper, in practice it's an inelegant masterpiece, eliciting an explosion of emotions in players.
The Metal Gear series is one with PlayStation and the MSX consoles at its roots, but Metal Gear Solid 5: The Phantom Pain represents a change in direction at Konami, being the first in the series to launch day-and-date alongside the console editions. It also happens to be the greatest stealth game of all time, replacing the series' room-by-room level structure with a vast stretch of Afghan desert. The freedom in your approach to each mission adds a dazzling degree of strategy and planning, something that had a natural limit in previous games. The AI, which has always been excellent throughout the series, now has the freedom to be truly spectacular, with enemies reacting and adapting to signs of your presence. It's by no means perfect (the story’s final stretch being particularly divisive) but this is an extraordinary achievement nonetheless.
Fallout 4represents another remarkable achievement in a year packed with acclaimed, high profile games. Even for a Bethesda title, the degree of freedom offered to the player here is outstanding. A whole library of side-quests can be discovered and pursued at your convenience, while your instruments of death in its bleak world can be crafted and modified to your heart’s content. Dig deeper and you’ll discover further options to strengthen amour, mix your own alchemy of potions, and pick out your favourites from an extensive menu of imaginative ability perks. Then there’s options to build entire structures, optionally with their own electrical circuits and horticultural ecosystems, from the materials you have scavenged along the way. Fallout 4 is fundamentally an archaic game, thrusting you into its world with little guidance or the slickened mollycoddling of modern AAA games. What it offers instead is a promise that every moment of curiosity, and every creative thought you conjure in its world, will be handsomely rewarded.
Top Pc Games 2015 Action
The fifth entrant in our list is Kerbal Space Program, a compulsive simulation of an Apollo mission. It strikes a wonderful balance, educating players on the intricacies of putting a man on the moon while offering satisfying trial-and-error gameplay. The semi-real physics model is complex, but still simplified compared to what NASA gets up to. It's not quite rocket science, but when weeks of iterating finally carry your adorable Kerbal into the depths of space, you’ll certainly feel like a genius. 'Edutainment' is too dirty a word for the joy it provides, but when you realise you didn’t include enough oxygen for the trip back, you’ll have learned an important lesson.
Best Pc Games 2015
Log in to comment